
Here are some reference times (taken from the DH clear by Spinal#1421 at Season 1) that you should use to see if you'll make it or not.If you’re not allowed to put two skills on your bar because they’re from the same category – FEAR NOT! This isn’t a bug or a permanent in-game restriction. Also try to fill the area with Fist of Heavens while you're waiting for the enemies to appear.

Other than that, cast Akarat's Champion, Laws of Hope, Iron Skin and Provoke as soon as you leave Steed Charge so that you don't stop the horse and still are on cooldown. Steed Charge is your main killing skill (this is the reason for all the thorns on the gear), but you'll need Fist of Heavens for those times where monsters are summoned all over the screen (e.g. That was enough for perma Steed Charge and almost perma Akarat's Champion. I expect a little more speed if you can wear the ring. I didn't have any Chance to Fear % on my gear because I only had Rechel's in the cube, so I relied on Provoke to trigger fear. The other skills used have terrible proc coefficients and almost don't proc the gem (that's the main reason this conquest is more difficult with Crusaders). That's the reason I'm using Belt of the Trove to proc Wreath of Lightning. You'll need every bit of speed you can get. You'll need gg maps and some luck with speed shrines.īut it quickly became clear to me that it was meant for group conquest only. It took me quite a few tries, so don't expect to do it easily like with a DH. Since I haven't seen anyone or any guide for the conquest with this class, I'm posting what I used. Hi all, I got this conquest (on S9) solo with my crusader (at around 59:55). I just updated because I saw the Rechel's + Pandemonium Loop from Viper, which may actually trigger fear more consistently. Update (Nov/2017): This is not an update for 2.6.1. Stat Priority: Socket CDR Thorns Fear %.Stat Priority: Socket Thorns Str Skill: Bombardment.Stat Priority: Socket Physical % CDR Thorns.Gain 100% increased damage while using Steed Charge and for 5 seconds after it ends.

( 2) Set: Gain 100% increased damage while using Steed Charge and for 5 seconds after it ends. Critical Hit Chance Increased by 8.0–10.0 %
